Search found 1987 matches
- Tue Mar 04, 2025 9:41 am
- Forum: DS/DSi Development
- Topic: Compilation issues in migrating to libnds 2.0
- Replies: 4
- Views: 14500
Re: Compilation issues in migrating to libnds 2.0
You really shouldn't need to compile .s files manually, it's not clear from your Makefile what might be causing that. There's a possibility that something has gone awry with the update process, it might help if you were to run the update from the msys2 shell rather than using the updater which ...
- Wed Jan 01, 2025 11:50 pm
- Forum: DS/DSi Development
- Topic: None of the examples work. Only white screen.
- Replies: 2
- Views: 4923
Re: None of the examples work. Only white screen.
The examples all work on hardware when run via hbmenu but require some updates in emulators. We submitted fixes to melonDS which are available in the 1.0RC release and those fixes were ported to DeSmuME here but the latter has yet to see a new release. If you dig around in https://github.com ...
- Wed Jan 01, 2025 11:40 pm
- Forum: Announcements
- Topic: January 2025 updates
- Replies: 1
- Views: 25427
gamecube-opengx, wii-opengx: 0.15.0
- scissor: fix Y coordinates, implement enabling and disabling by @mardy in https://github.com/devkitPro/opengx/pull/92
- Add more functions by @mardy in https://github.com/devkitPro/opengx/pull/93
- glRotated and glScaled
- glTexGend, glTexGendv, glTexGenf and glTexGeniv
- glGetBooleanv
- Wed Jan 01, 2025 11:39 pm
- Forum: Announcements
- Topic: January 2025 updates
- Replies: 1
- Views: 25427
January 2025 updates
Happy new year everyone. Welcome to 2025.
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- Sun Dec 22, 2024 8:57 pm
- Forum: devkitPPC
- Topic: adding include and librarys from another destination
- Replies: 3
- Views: 30091
Re: adding include and librarys from another destination
the problem is that the makefile expects it to be in a folder called tremor at least for the includes. like this <tremor/file.h> could i just remove the tremor folder
This isn't a libtremor header. The headers I see here are these $ ls -al /opt/devkitpro/portlibs/ppc/include/tremor/
total 28 ...
- Sun Dec 22, 2024 7:27 pm
- Forum: Announcements
- Topic: December 2024 updates
- Replies: 6
- Views: 10296
libogc: 2.10.0
Minor GX documentation improvements by @mardy in https://github.com/devkitPro/libogc/pull/182
crypto: allow data to be passed that is larger than msg block by @DacoTaco in https://github.com/devkitPro/libogc/pull/184
sha: remove 64 byte alignment on input & split up SHA_Finalize and SHA_Calculate ...
crypto: allow data to be passed that is larger than msg block by @DacoTaco in https://github.com/devkitPro/libogc/pull/184
sha: remove 64 byte alignment on input & split up SHA_Finalize and SHA_Calculate ...
- Thu Dec 19, 2024 2:29 pm
- Forum: devkitPPC
- Topic: adding include and librarys from another destination
- Replies: 3
- Views: 30091
Re: adding include and librarys from another destination
You don't. Those locations are for your native system libraries which are not compatible with devkitPPC. You can, however, find a variety of devkitPPC compatible libraries we supply pacman. The Makefile you've posted includes $(PORTLIBS) in LIBDIRS which adds the appropriate search paths.
You can ...
You can ...
- Wed Dec 11, 2024 9:40 am
- Forum: Announcements
- Topic: December 2024 updates
- Replies: 6
- Views: 10296
wii-opengx, gamecube-opengx: 0.14.0
lighting: always take alpha from diffuse color by @mardy in https://github.com/devkitPro/opengx/pull/85
Textured points by @mardy in https://github.com/devkitPro/opengx/pull/86
utils: fix conversion of matrices from GL to GX by @mardy in https://github.com/devkitPro/opengx/pull/88
Call list and ...
Textured points by @mardy in https://github.com/devkitPro/opengx/pull/86
utils: fix conversion of matrices from GL to GX by @mardy in https://github.com/devkitPro/opengx/pull/88
Call list and ...
- Tue Dec 10, 2024 9:36 pm
- Forum: Bug Reports
- Topic: [Windows] Building project that includes CMake sub-projects always fails
- Replies: 2
- Views: 5639
Re: [Windows] Building project that includes CMake sub-projects always fails
This appears to be some problem with msys2 cmake and Makefiles with your project. I'm not sure how to fix it but it isn't something on our side, the msys2 bundle we supply has only minor differences from "pure msys2" relating to the included repo dbs and a mountpoint so the msys2 shell sees the ...
- Sun Dec 08, 2024 10:40 pm
- Forum: Announcements
- Topic: December 2024 updates
- Replies: 6
- Views: 10296
wii-sdl, gamecube-sdl: 1.2.15-18
- weak linking machinery to prevent opengx being fully pulled in by projects not using GL features.
- added opengx to package depends
Recommended and supported installation for all our releases is via devkitPro pacman