Search found 44 matches
- Sat Sep 04, 2010 10:32 am
- Forum: Off Topic
- Topic: Homebrew game
- Replies: 1
- Views: 4055
Homebrew game
I'm making a 3D racing kart game, and it almost complete.. it's already playable even though its still in alpha version... where can I post my game? An suggestion? I need feedback of my game before it's final launching..
- Sat Sep 04, 2010 10:14 am
- Forum: DS/DSi Development
- Topic: Makefile
- Replies: 4
- Views: 6508
Re: Makefile
Thx.. my makefile is complete now...
- Sat Sep 04, 2010 10:11 am
- Forum: DS/DSi Development
- Topic: Lil help to a begginer :)
- Replies: 24
- Views: 25576
Re: Lil help to a begginer :)
it almost impossible to do it all alone .... Because I'm making a game too and it's a 3D multilplayer racing kart and It took about a year to complete this project.. (so far there's only single player mode)
I think you should find some friend out there to do this big task together..
I think you should find some friend out there to do this big task together..
- Mon Aug 30, 2010 1:40 am
- Forum: DS/DSi Development
- Topic: [3D]Ask:Fog tutorial & 3D Model export
- Replies: 0
- Views: 3271
[3D]Ask:Fog tutorial & 3D Model export
Sorry for being newbie, I want to ask some questions:
1. Is there a tutorial to make fog ? I want to add some fog in my game so the game look smoother..
2. Is it possible to combine toon shading and normal shading(I don't know the term)?
3. is there a solution to export 3DS to bin file? I Used NDS ...
1. Is there a tutorial to make fog ? I want to add some fog in my game so the game look smoother..
2. Is it possible to combine toon shading and normal shading(I don't know the term)?
3. is there a solution to export 3DS to bin file? I Used NDS ...
- Thu May 13, 2010 4:02 pm
- Forum: DS/DSi Development
- Topic: Makefile
- Replies: 4
- Views: 6508
Makefile
I'm a student and currently, I'm making a DS game as my final project.
Where can I get the complete learning resource about makefile? For a while, I still don't get much problem but later, I have to put information about makefile in my final project report.
Where can I get the complete learning resource about makefile? For a while, I still don't get much problem but later, I have to put information about makefile in my final project report.
- Tue May 11, 2010 8:31 am
- Forum: DS/DSi Development
- Topic: recvfrom
- Replies: 1
- Views: 4182
Re: recvfrom
problem solved:
there's ioctl function... I didn't know about the function until I read socket.h and compare the function from other resources... use
#include <sys/types.h>
#include <sys/socket.h>
// no need to use this, because it's included in socket.h #include <sys/ioctl.h>
⋮
int dontblock ...
there's ioctl function... I didn't know about the function until I read socket.h and compare the function from other resources... use
#include <sys/types.h>
#include <sys/socket.h>
// no need to use this, because it's included in socket.h #include <sys/ioctl.h>
⋮
int dontblock ...
- Tue May 11, 2010 7:07 am
- Forum: DS/DSi Development
- Topic: recvfrom
- Replies: 1
- Views: 4182
recvfrom
Is recvfrom stop all task until it received UDP message? and how to solve this?
- Sun May 09, 2010 4:03 am
- Forum: DS/DSi Development
- Topic: load sprites from filesystem
- Replies: 21
- Views: 20659
Re: load sprites from filesystem
btw, what is inside dmaCopy? i mean the process inside... So far, I know dmaCopy copying block faster than memcpy, but It won't work well if it's used to copy data from sd card to ram.
btw, I found something odd about filesytem, if I use nitrofs to load a save file or any binary file from fat:/, i ...
btw, I found something odd about filesytem, if I use nitrofs to load a save file or any binary file from fat:/, i ...
- Sat May 08, 2010 2:58 pm
- Forum: DS/DSi Development
- Topic: Changing video mode
- Replies: 1
- Views: 3917
Changing video mode
I got a problem in video mode.
When I change video mode in gameplay, there's an error. In my game, i change video mode if my menu class changed, so in the first menu of the game I use 3 text background in main and then in second menu I use 1 textbackground+1 Bitmap background.
The problem is the ...
When I change video mode in gameplay, there's an error. In my game, i change video mode if my menu class changed, so in the first menu of the game I use 3 text background in main and then in second menu I use 1 textbackground+1 Bitmap background.
The problem is the ...
- Thu May 06, 2010 11:14 am
- Forum: DS/DSi Development
- Topic: load sprites from filesystem
- Replies: 21
- Views: 20659
Re: load sprites from filesystem
There's no problem with me.. because i use memcpy in the beginning of class, and I copy sprite/background from filesystem and copy it into RAM and later, when I need that sprite/background, I just call dmaCopy function to copy from RAM into RAM
Personally, I still prefer to use gfx2gba013 to ...
Personally, I still prefer to use gfx2gba013 to ...