Search found 11 matches
- Tue Apr 06, 2010 7:04 am
- Forum: devkitPPC
- Topic: [SOLVED] How to compile/run the wii examples
- Replies: 7
- Views: 11014
Re: [SOLVED] How to compile/run the wii examples
See this post.
- Tue Apr 06, 2010 7:03 am
- Forum: devkitPPC
- Topic: [SOLVED] "tools" directory not fully built on Ubuntu 9.10
- Replies: 1
- Views: 4022
- Tue Apr 06, 2010 7:01 am
- Forum: User Contributions
- Topic: Ubuntu Karmic 9.10 64bits
- Replies: 0
- Views: 7864
Ubuntu Karmic 9.10 64bits
Ok, after a few days and step by step fixes I found what I needed to build on Ubuntu. First, update a few packages through Ubuntu Synaptics. Open a terminal and type: sudo apt-get -y install libncurses5-dev libncursesw5-dev texinfo m4 curl libfreeimage-dev Download and build gmp and mpfr (un-archive ...
- Tue Apr 06, 2010 2:22 am
- Forum: devkitPPC
- Topic: [SOLVED] How to compile/run the wii examples
- Replies: 7
- Views: 11014
Re: How to compile/run the wii examples
Ok, it seems that FreeImage.h is not in the buildscript package. There is a FreeImage.dll but no header file. I'll try to grab it from older build.
- Mon Apr 05, 2010 5:55 pm
- Forum: devkitPPC
- Topic: [SOLVED] "tools" directory not fully built on Ubuntu 9.10
- Replies: 1
- Views: 4022
[SOLVED] "tools" directory not fully built on Ubuntu 9.10
Hi, I think there are several binaries not created (or failed) in the buildscript for the "tools" directory. After I complete the build-devkit.sh command, here are the files I have in /opt/devkitpro/devkitPPC/bin bin2s mn10200-addr2line mn10200-ld mn10200-readelf powerpc-eabi-addr2line powerpc-eabi ...
- Mon Apr 05, 2010 5:48 pm
- Forum: devkitPPC
- Topic: [SOLVED] How to compile/run the wii examples
- Replies: 7
- Views: 11014
Re: How to compile/run the wii examples
Not sure it is a good thing to do, but I tried running "make" directly from the "tools" directory. There were several errors. When I look at the outputs from the main build script, there is no error when it is building the gxtexconv directory but I see many '> dev/null' so I guess the build errors ...
- Mon Apr 05, 2010 5:07 pm
- Forum: User Contributions
- Topic: Suggested modif on buildscript 20100225 build for Ubuntu
- Replies: 3
- Views: 10530
Re: Suggested modif on buildscript 20100225 build for Ubuntu
Well... this was just a quick modification, to make it build successfully on my box. It worked for me but I don't know if it is compatible with many shells.... and it's rather ugly
Now I am not sure there is a simple way to check for these file names that is compatible everywhere.
Now I am not sure there is a simple way to check for these file names that is compatible everywhere.
- Sat Apr 03, 2010 5:17 am
- Forum: devkitPPC
- Topic: [SOLVED] How to compile/run the wii examples
- Replies: 7
- Views: 11014
Re: How to compile/run the wii examples
Thanks. That did the trick... Now I have to figure out the 'gxtexconv: Command not found' error. Probably something I need to build or configure.
- Sat Apr 03, 2010 5:10 am
- Forum: User Contributions
- Topic: Suggested modif on buildscript 20100225 build for Ubuntu
- Replies: 3
- Views: 10530
Re: Suggested modif on buildscript 20100225 build for Ubuntu
Thanks for moving to the right topic
- Fri Apr 02, 2010 7:14 pm
- Forum: User Contributions
- Topic: Suggested modif on buildscript 20100225 build for Ubuntu
- Replies: 3
- Views: 10530
Suggested modif on buildscript 20100225 build for Ubuntu
Hi, I installed the buildscript toolchain on my Ubuntu 9.10 64bits. There was an error around the end of the script, during the 'strip' part for windows .dll and -gccbug I modified this part of the "build-devkit.sh" script from: # exclude dll for windows, directories & the gccbug text file if ...