There's no problem with me.. because i use memcpy in the beginning of class, and I copy sprite/background from filesystem and copy it into RAM and later, when I need that sprite/background, I just call dmaCopy function to copy from RAM into RAM
Personally, I still prefer to use gfx2gba013 to ...
Search found 2 matches
- Fri May 07, 2010 1:36 pm
- Forum: DS/DSi Development
- Topic: load sprites from filesystem
- Replies: 21
- Views: 21615
- Wed May 05, 2010 7:31 pm
- Forum: DS/DSi Development
- Topic: load sprites from filesystem
- Replies: 21
- Views: 21615
Re: load sprites from filesystem
I noticed a few bugs with my handling of DMA in my GRF loading functions as well.
They were missed because I got incredibly lucky and it worked randomly each time I tested it at first, then failed afterwards.
I'm not sure what state the last version is in but the next update should come soon and be ...
They were missed because I got incredibly lucky and it worked randomly each time I tested it at first, then failed afterwards.
I'm not sure what state the last version is in but the next update should come soon and be ...