Search found 52 matches
- Mon May 26, 2014 11:27 pm
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
@wintermute: thanks that appears to work. o.O sorry i noticed the teapot.bin wasn't in the folder after uploading it. i wasn't sure how to replace the tile in that post tho? after a certain amount of time can't edit it. "nitroFSInit(NULL);" was what i was missing it seems. & i have very huge header ...
- Thu May 22, 2014 6:01 am
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
well still no luck guys. i moved the FILE part form the loop
- Tue May 20, 2014 9:24 pm
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
here is a source im testing.
https://drive.google.com/file/d/0B6Mt0n ... sp=sharing
https://drive.google.com/file/d/0B6Mt0n ... sp=sharing
- Tue May 20, 2014 6:57 pm
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
hmm still nothing with desmume i get a black screen, with nocashgba i get invalid gx command popups. heres a screencap. https://lh4.googleusercontent.com/-__dVHGZDEkE/U3uXTrXeoMI/AAAAAAAACCU/_qnKsVYohIA/w957-h521-no/Capture.PNG & heres another with the code moved around https://lh5.googleusercontent ...
- Tue May 20, 2014 12:14 am
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
so how would i fix this? i'm puzzled at the moment.
- Thu May 15, 2014 8:03 am
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
The question how do I load the .bin models converted with nds model exporter.exe.
The problem is when I boot the game an error says glCallList is null.
The problem is when I boot the game an error says glCallList is null.
- Sat May 10, 2014 8:19 pm
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
Re: loading .bin models from nitrodir
bump? anyone?
- Tue May 06, 2014 3:45 pm
- Forum: DS/DSi Development
- Topic: loading .bin models from nitrodir
- Replies: 12
- Views: 18931
loading .bin models from nitrodir
hi i have been trying to find a way to load this .bin model "basiccubeX64.bin with nitrodir. (basically a .x model converted with n"ds model exporter" to .bin) here is the source im attempting with. FILE *pFile; char * buffer; size_t dataInFile; long fileSize; pFile = fopen("basiccubeX64.bin", "rb ...
- Thu Apr 10, 2014 8:54 pm
- Forum: Announcements
- Topic: devkitARM release 42 and associated libraries.
- Replies: 5
- Views: 31797
Re: devkitARM release 42 and associated libraries.
awesome thanks.
keep up the good work.
i enjoy seeing updates to libnds & devkitarm.
keep up the good work.
i enjoy seeing updates to libnds & devkitarm.
- Sun Jan 12, 2014 11:55 pm
- Forum: DS/DSi Development
- Topic: msNDS 3D render engine
- Replies: 4
- Views: 10685
Re: msNDS 3D render engine
so when were you to release this engine? would be nice to test out.
is this like nitro engine?
is this like nitro engine?