Search found 3 matches
- Sat Feb 21, 2009 1:24 pm
- Forum: maxmod
- Topic: mmEffectCancelAll
- Replies: 2
- Views: 5663
Re: mmEffectCancelAll
Program freezes after that, but I checked lately that I have memory leak. I suppose that this is no problem with mmEffectCancelAll, but all of the mmUnload, mmUnloadEffect, mmEffectCancelAll, mmStop that is used. There is rather no problem with them in all. As i said I have some memory leak and it ...
- Fri Feb 20, 2009 3:26 pm
- Forum: maxmod
- Topic: mmEffectCancelAll
- Replies: 2
- Views: 5663
mmEffectCancelAll
Could be that mmEffectCancelAll() cause bugs? And especially using it even with no effects playing? Does mmEffectCancel could cause some bugs too if effect isn`t playing?
I`m not certain that it could cause bugs in my code byt i want to be 100% sure.
I`m not certain that it could cause bugs in my code byt i want to be 100% sure.
- Sat Feb 14, 2009 12:50 am
- Forum: devkitARM
- Topic: New and delete
- Replies: 0
- Views: 2868
New and delete
Are there any opposing using new and delete in devkitARM? I have a lot of this in code. My code suffer memory leak and I don't know the reason. About some time playing its freezes/graphic going corrupted/ music stops. So, could the problem be the new and delete?