well, to be sure, i just made a mmStop (without mmUnload), and it crashes the same way
now i just do a "if mmActive" before the stop, and i have no problem, so that's not really anoying.
Search found 6 matches
- Tue Jan 27, 2009 1:37 pm
- Forum: maxmod
- Topic: Little bug in mmStop ?
- Replies: 4
- Views: 9508
- Fri Jan 23, 2009 9:52 am
- Forum: maxmod
- Topic: Little bug in mmStop ?
- Replies: 4
- Views: 9508
Re: Little bug in mmStop ?
To be sure, before posting to this forum, I've modified the basicsound sample:
pressing A calls mmStop and mmUnload
pressing B calls mmLoad and mmPlay
A+B+A+B+A+B... works fine
A+A+B : nothing plays
I can send you the code if necessary
pressing A calls mmStop and mmUnload
pressing B calls mmLoad and mmPlay
A+B+A+B+A+B... works fine
A+A+B : nothing plays
I can send you the code if necessary
- Thu Jan 22, 2009 8:34 pm
- Forum: maxmod
- Topic: Little bug in mmStop ?
- Replies: 4
- Views: 9508
Little bug in mmStop ?
Hi,
I've just discovered that if you do a mmStop while no music is playing, the sound system crashes.
I easily found a workaround
but maybe there should be a protection in mmStop ?
I've just discovered that if you do a mmStop while no music is playing, the sound system crashes.
I easily found a workaround
Code: Select all
if (mmActive())
mmStop();
- Thu Jan 22, 2009 12:11 pm
- Forum: maxmod
- Topic: too much data in memory
- Replies: 2
- Views: 5655
Re: too much data in memory
thanks!
- Mon Jan 19, 2009 2:32 pm
- Forum: DS/DSi Development
- Topic: Adding a lot of data in NDS file
- Replies: 3
- Views: 5490
Adding a lot of data in NDS file
Hi
I'm trying to add of the files needed for my game (.pcx, binary data..) in the NDS file.
It's like 3-4mb of data, much too big for gbfs.
How can I do?
thanks
I'm trying to add of the files needed for my game (.pcx, binary data..) in the NDS file.
It's like 3-4mb of data, much too big for gbfs.
How can I do?
thanks
- Mon Jan 19, 2009 2:27 pm
- Forum: maxmod
- Topic: too much data in memory
- Replies: 2
- Views: 5655
too much data in memory
Hi,
I'm trying to use maxmod to add sound to my DS game (dstroy).
There are many musics and sound in this game, about 2mb data.
When i try to add all these files in my binary, the game crashes everytime : I think it has not enough memory to run, as (if i had well understand) every data is loaded in ...
I'm trying to use maxmod to add sound to my DS game (dstroy).
There are many musics and sound in this game, about 2mb data.
When i try to add all these files in my binary, the game crashes everytime : I think it has not enough memory to run, as (if i had well understand) every data is loaded in ...