Search found 21 matches

by obcd
Tue Apr 10, 2012 10:14 am
Forum: devkitPPC
Topic: link script problem rvl.ld
Replies: 1
Views: 4302

link script problem rvl.ld

I am trying to compile a program that is basically a nand loader used as preloader in wii channels. Something seems to be wrong in the rvl.ld file, so it doesn't compile with the latest toolchain. I hope someone can take a look at it and correct it. The original program shows a red loading... window ...
by obcd
Mon Nov 22, 2010 12:28 pm
Forum: Gamecube/Wii Development
Topic: USB Devices
Replies: 7
Views: 12016

Re: USB Devices

I am a newby in the wii scene. I was under the impression that all the hardware interfacing was done by the wii arm processor. The firmware for this is one of the wii ios. Homebrew code runs on the ppc processor. The interfacing with the ios is handled by the libs like libogc. I don't know if there ...
by obcd
Fri Nov 19, 2010 10:19 am
Forum: Gamecube/Wii Development
Topic: USB Devices
Replies: 7
Views: 12016

Re: USB Devices

I don't know how mature linux for wii is for the moment. If there is full usb support, it might be a good way to do things. It's just moderate complex to make a network link between the Wii and another network enabled device. You could use your pc as a sort of bridge to start with. If you have ...
by obcd
Wed Nov 17, 2010 10:38 pm
Forum: Gamecube/Wii Development
Topic: USB Devices
Replies: 7
Views: 12016

Re: USB Devices

USB client devices are divided in classes. You have the HID class that handles input devices like mice and keyboards. You have the Storage class that handles usb disks and usb memory devices. You also have the serial devices and other custom devices. I don't know if those have a general class name ...
by obcd
Tue Nov 16, 2010 9:19 pm
Forum: devkitPPC
Topic: devkitppc revisions
Replies: 9
Views: 13949

Re: devkitppc revisions

You are the best. It compiles without issues after it's patched. I created a document (mostly for my own purpose) describing all the steps that needs to be taken. (It's not much more than all the steps you gave on this forum, combined with a few tips I find usefull since I am not very familiar with ...
by obcd
Mon Nov 15, 2010 12:16 am
Forum: devkitPPC
Topic: devkitppc revisions
Replies: 9
Views: 13949

Re: devkitppc revisions

Just a small update. The produced elf is finally running. Sleeping time. Thanks.
by obcd
Sun Nov 14, 2010 11:32 pm
Forum: devkitPPC
Topic: devkitppc revisions
Replies: 9
Views: 13949

Re: devkitppc revisions

Following your instructions to the letter: $ CPPFLAGS=-I$DEVKITPRO/include/portlibs/ppc LDFLAGS=-L$DEVKITPRO/portlibs/ppc/ lib ./configure --host=wii Running ScummVM configure... Looking for C++ compiler... c:/devkitpro/devkitppc/bin/powerpc-eabi-g++ Checking for compiler version... 4.5.1, ok ...
by obcd
Sun Nov 14, 2010 9:55 am
Forum: devkitPPC
Topic: devkitppc revisions
Replies: 9
Views: 13949

Re: devkitppc revisions

Sorry, my mistake, I did mean the main.cpp in the backends\platform\wii folder. I am using the scummvm trunk. Some of the libraries come from a packaged proposed in the how to compile wiki for wii. I didn't recompile those myself, so they might be from an older toolchain. I believe it are the ...
by obcd
Sat Nov 13, 2010 11:22 am
Forum: devkitPPC
Topic: devkitppc revisions
Replies: 9
Views: 13949

Re: devkitppc revisions

First of all, many thanks for looking into this. I managed to compile the sources, but the resulting dol isn't running. It gives a dsi exception screen. I tried to locate the origin of it using gdb, but it doesn't give any usefull information. It says the error is in the show_console function of ...
by obcd
Fri Nov 12, 2010 10:39 am
Forum: devkitPPC
Topic: devkitppc revisions
Replies: 9
Views: 13949

devkitppc revisions

Somewere between revision 16 and revision 22, the compiler prefix changed from powerpc-gekko-xxx to powerpc-eabi-xxx. I am trying to compile scummvm, which is still based on the revision 16 toolchain. I tried to locate that older toolchain, but in sourceforge, I can only locate the older revisions ...