Search found 11 matches

by zelbo
Wed May 12, 2010 8:07 pm
Forum: devkitARM
Topic: How to use Boost?
Replies: 9
Views: 9771

Re: How to use Boost?

So i would need Boost compiled specifically for the toolchain release i'm using? From what i've been reading, sounds like that part it is over my head. Anyone made any progress on figuring it out?
by zelbo
Wed May 05, 2010 10:16 pm
Forum: devkitARM
Topic: How to use Boost?
Replies: 9
Views: 9771

Re: How to use Boost?

What if i'm ok with using an old version? How do i get Patater's 1.33.1 precompiled version working?
by zelbo
Sun Jun 21, 2009 10:38 pm
Forum: DS/DSi Development
Topic: New version not working right for me
Replies: 5
Views: 7388

Re: New version not working right for me

I will try that when i get a chance, but even if it works on the real hardware i really don't expect to be able to make any progress if i can't get it to work in an emulator. Is anyone else having this problem, or is it just me? I know i have some sort of magical ability to break computers just by ...
by zelbo
Sun Jun 21, 2009 9:26 pm
Forum: DS/DSi Development
Topic: New version not working right for me
Replies: 5
Views: 7388

New version not working right for me

Something seems odd about the new version. When i compile some of the examples, namely hello_world and console_windows, they compile without errors, but when i run them in no$gba, i get no response. the console windows one draws the borders for the windows, but nothing happens when i press buttons ...
by zelbo
Mon Apr 13, 2009 10:47 pm
Forum: DS/DSi Development
Topic: A question about drawing backgrounds from tilesets
Replies: 2
Views: 3928

A question about drawing backgrounds from tilesets

I seem to remember reading that even though backgrounds get broken into tiles with grit, you can't just make an array and draw your background (forest, forest, grass, water...). I'm trying to make a rogue-like and need to draw dynamic backgrounds, so would i need to assign a vram bank as my ...
by zelbo
Sun Apr 12, 2009 2:51 am
Forum: DS/DSi Development
Topic: trouble with line drawing example
Replies: 1
Views: 3785

trouble with line drawing example

i can't get the code from the tutorial to work with this one. Any ideas? here's the compile log: C:\devkitPro\projects\line000>make clean clean ... C:\devkitPro\projects\line000>make main.c arm-eabi-gcc -MMD -MP -MF /c/devkitPro/projects/line000/build/main.d -g -Wall -O 2 -march=armv5te -mtune ...
by zelbo
Sun Apr 12, 2009 2:43 am
Forum: DS/DSi Development
Topic: i broke my code
Replies: 2
Views: 3578

Re: i broke my code

awesome, thank you very much!
by zelbo
Sat Apr 11, 2009 11:26 pm
Forum: DS/DSi Development
Topic: i broke my code
Replies: 2
Views: 3578

i broke my code

i had the colors cycling, although a little choppy. When i tried to implement a smoother way of changing color, it broke. Any thoughts? #include <nds.h> #include <stdio.h> void ClearScreen(void) { int i; for(i = 0; i < 256 * 192; i++) VRAM_A[i] = RGB15(0, 0, 0); return; } int main(void ...
by zelbo
Thu Feb 12, 2009 5:14 am
Forum: DS/DSi Development
Topic: examples not compiling
Replies: 4
Views: 5848

Re: examples not compiling

I think you need a new friend to go to for programming advice :)
Are you volunteering?
by zelbo
Tue Feb 10, 2009 10:36 pm
Forum: DS/DSi Development
Topic: examples not compiling
Replies: 4
Views: 5848

Re: examples not compiling

I'm using windows xp pro sp2. i thought i had to make sure everything was in dos format, my friend said i would get lots of errors if i tried compiling with unix line endings. I don't notice a difference in the errors, so i guess it isn't that. Odd... I tried deleting the directory and reinstalling ...