Search found 7 matches

by mido
Sun Mar 08, 2009 11:03 am
Forum: DS/DSi Development
Topic: [solved] 512x512 backgrounds not displaying
Replies: 4
Views: 5486

Re: 512x512 backgrounds not displaying

Nevermind. Using memcopy instead of dmacopy seems to have worked for us.

I believe that you can't DMA Copy onto the stack (which your bg1 variable is).
I could be wrong but that's my understanding. I've had issues with DMA Copy before and it had to do with moving memory to/from the stack. Has to ...
by mido
Sat Mar 07, 2009 5:40 pm
Forum: DS/DSi Development
Topic: Console problems: Font is too big
Replies: 7
Views: 8093

Re: Console problems: Font is too big

Well, the default font output uses the tile-map engine built into the DS I believe. There is simply no way to move the text over on a per-letter basis using a tilemap, since the whole foundation of the tile engine is that there IS a set width/height. So your next option is to use sprites or ...
by mido
Sat Mar 07, 2009 10:57 am
Forum: maxmod
Topic: Broken MaxMod example.
Replies: 2
Views: 6076

Re: Broken MaxMod example.

FIXED THE ISSUE AFTER MUCH TROUBLESHOOTING

THE ISSUE: The original example code didn't take the mm_word return addition into account (returning how much you want to have next update), and the old for loop worked by decrementing [length] by one till the loop broke (clever, but not for the updated ...
by mido
Thu Mar 05, 2009 12:00 am
Forum: maxmod
Topic: Broken MaxMod example.
Replies: 2
Views: 6076

Broken MaxMod example.

edit: FFFFFFFFUUUUUU I should've put this in the libnds section

devkitPro\examples\nds\audio\maxmod\streaming

This example doesn't actually work when you run it. It compiled fine, latest devkitpro (I made sure this time :| ). At first I thought it just wasn't making noise, so I put some iprintf ...
by mido
Wed Feb 25, 2009 7:48 pm
Forum: DS/DSi Development
Topic: STL support?
Replies: 4
Views: 5576

Re: STL support?

If I gave you my address, could you come to my house and hurt me? http://img410.imageshack.us/img410/6626/emotsmith.gif

This is something I should have caught, too, my original implementation of some of my code was within an extern "C" function that had the main loop, so of course it ran, but I re ...
by mido
Wed Feb 25, 2009 3:09 am
Forum: DS/DSi Development
Topic: STL support?
Replies: 4
Views: 5576

Re: STL support?

Total re-edit:
So I totally reinstalled devkitpro .10 on two different computers, two different operating systems XP and Windows 7, and I still cannot compile with STL support. The following error logs are using templates which otherwise compile fine.

Windows XP:

> "make"
"make" -C arm7
make[1 ...
by mido
Tue Feb 24, 2009 8:55 am
Forum: DS/DSi Development
Topic: STL support?
Replies: 4
Views: 5576

STL support?

What happened to the default integration of some of the STL types?

I was using std::string in a few font-related rendering things I had going, and now I need to rewrite some major parts of my program, what happened?

I compared the string header from an older toolchain and the latest; the latest ...