Search found 3 matches

by Magicrafter13
Sat Feb 16, 2019 4:03 am
Forum: 3DS Development
Topic: Best way to draw a line Citro2d
Replies: 5
Views: 9799

Re: Best way to draw a line Citro2d

DrawLine https://github.com/Magicrafter13/BreakoutRedux You should check out what I did. In just 2 days as well. Now, the rectangles and circles are just Citro2d rectangles and circles, however the tangent lines coming out from the "ball" at the bottom (which you can move by pushing left or right ...
by Magicrafter13
Mon Feb 11, 2019 9:32 pm
Forum: 3DS Development
Topic: Best way to draw a line Citro2d
Replies: 5
Views: 9799

Re: Best way to draw a line Citro2d

fincs wrote: Mon Feb 11, 2019 9:24 pm Like I said on GitHub,
Yeah, I posted here before asking on GitHub. Also sorry for submitting 2 forum posts, I didn't read the message that it had to be reviewed first, and thought the first post hadn't gone through. :lol:
by Magicrafter13
Mon Feb 11, 2019 7:29 pm
Forum: 3DS Development
Topic: Best way to draw a line Citro2d
Replies: 5
Views: 9799

Best way to draw a line Citro2d

I want to draw lines in a program I am currently experimenting with. I notice that Citro2d has built in functions for rectangles, triangles, and ellipses, but not for basic lines. Is there an easy way to do this? I had one idea, where I took a 1x1 white png and I was going to draw it to the display ...