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- Sat Mar 09, 2019 6:08 am
- Forum: Gamecube/Wii Development
- Topic: Audio callback function that works on hardware
- Replies: 1
- Views: 7722
Audio callback function that works on hardware
I'm working on a Wii port of Cave Story, and I and a few others have been struggling in getting audio to properly work on hardware (while it works perfectly on dolphin?). The reason we need our own audio callback is that we need to use a custom sound buffer system because of the way Cave Story ...