No worries. I plan to "outsource" the file dates as meta data to work around it.
Search found 6 matches
- Mon Oct 28, 2024 5:51 pm
- Forum: 3DS Development
- Topic: Changing file modification date
- Replies: 2
- Views: 755
- Tue Sep 10, 2024 6:35 pm
- Forum: 3DS Development
- Topic: Changing file modification date
- Replies: 2
- Views: 755
Changing file modification date
I could not find a way to modify the file modification time-stamp of files in libctru for the 3DS. I assume it is not implemented or possible but wanted to double check here just in case. My use-case is file-synchronization between a PC or other devices via network/web file transfer. When a 3DS app ...
- Tue Sep 10, 2024 6:28 pm
- Forum: Announcements
- Topic: devkitPro 2024 donation drive
- Replies: 2
- Views: 16366
Re: devkitPro 2024 donation drive
Thank you for being awesome, I love how smooth and straight-forward the tool-chain is to use.
It made me fall in love with 3DS homebrew development and it became very important to me.
- Fri Dec 22, 2023 12:13 pm
- Forum: 3DS Development
- Topic: Is it possible to create a built-in user manual as in commercial titles
- Replies: 1
- Views: 3782
Is it possible to create a built-in user manual as in commercial titles
I assume the answer is no (I have not found anything online), but I ask anyway: Is it possible to create a built-in user manual like in commercial titles? I am referring to the "Manual" button that appears at the bottom left when a commercial game Icon is selected in the home menu. It opens an ...
- Sat Nov 25, 2023 11:29 pm
- Forum: 3DS Development
- Topic: libctru - How to know when app runs out of memory?
- Replies: 2
- Views: 3552
Re: libctru - How to know when app runs out of memory?
Thank you WinterMute
- Sat Nov 25, 2023 3:35 pm
- Forum: 3DS Development
- Topic: libctru - How to know when app runs out of memory?
- Replies: 2
- Views: 3552
libctru - How to know when app runs out of memory?
Given this snippet:
I noticed that freeMemory always returns zero.
Should I only use `linearSpaceFree();` instead?
Code: Select all
u32 totalMemory, freeMemory;
freeMemory = osGetMemRegionFree(MEMREGION_APPLICATION);
totalMemory = osGetMemRegionSize(MEMREGION_APPLICATION);
Should I only use `linearSpaceFree();` instead?