libnds 1.4.8

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WinterMute
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libnds 1.4.8

Post by WinterMute » Wed Oct 20, 2010 1:37 pm

libnds 1.4.8 is now available through the windows installer as usual and from the getting started page on the wiki.

Note: The current desmume stable release doesn't work with the new FIFO code. It has been fixed in SVN and will be working again with the next desmume release.

libnds 1.4.8
  • edit for consistency, rename glTranslate3f32 to glTranslatef32, glScalef32 takes parameters for all axes
  • Changed TIMER_HZ to BUS_CLOCK and made the TIMER_FREQ macros more accurate through use of BUS_CLOCK.
  • dynamic array code resets pointer in case realloc moves memory.
  • add libnds.dox to source distro.
  • move linkedlist & dynamicArray from common code to arm9 only.
  • bgGetTileBase -tilebase is 4bit.
  • added some sasserts to glCallList.
nds examples 20101020
  • Updated for latest libnds
With thanks to Apples, Vuurrobin, Zeromus and Ryouarashi for their contributions to this release.
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Xenon
Posts: 7
Joined: Tue Jul 20, 2010 2:55 pm

libnds 1.4.8 gives warning

Post by Xenon » Thu Oct 21, 2010 11:38 pm

nds/arm9/videoGL.h
- sassert(count != NULL,"glCallList received a display list of size 0");
+ sassert(count != 0,"glCallList received a display list of size 0");
will fix that because count is u32...

#Awww possibly wrong section (should go to libnds) very sorry...

zeromus
Posts: 212
Joined: Wed Mar 31, 2010 6:05 pm

Re: libnds 1.4.8 gives warning

Post by zeromus » Fri Oct 22, 2010 2:26 am

gahhh my doo-doo. i checkedi n the fix. thanks.

sverx
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Re: libnds 1.4.8

Post by sverx » Fri Nov 12, 2010 5:15 pm

Seems working with DeSmuME SVN r3852 release, found here: http://www.emucr.com/2010/11/desmume-svn-r3852.html in case someone needs it. Unfortunately it seems there's only the Windows version. Am I wrong? I'd be happy to... :roll:

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