Hi,
I read that we could create 128 Object Attributes (OBJ_ATTR, I use the Tonc manual terminology http://www.coranac.com/tonc/text/regobj.htm) per screen on Nds.
It seems that for GBA we can create 128 OBJ_ATTR and 32 OBJ_AFFINEs (objects that contain information about rotation..).
Does it mean we create 32 different OBJ_AFFINEs per screen on Nds ? I just want to make sure..
thank you !
Can we create 32 different OBJ_AFFINEs per screen on Nds ?
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Re: Can we create 32 different OBJ_AFFINEs per screen on Nds ?
Yes, each screen on the DS has it's own graphics engine.
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