Area overflow for BG0 and BG1
Area overflow for BG0 and BG1
Is there anyway to stop BG0 and BG1 from using wraparound area overflow mode? Setting bit 13 in the background control register sets the extended palette... so... is there some alternative?
Re: Area overflow for BG0 and BG1
"Text" BGs always have wrapping enabled. You'll have to mask off the region you don't need somehow. Either by modifying the graphics/map, or perhaps using a window.
Re: Area overflow for BG0 and BG1
I was afraid of that, but thankfully it's not a big deal this time around.
Thanks!
Thanks!
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