DL:
http://rel.betterwebber.com/junk.php?id=102
Okay so I tried the 3d wrappers for the first time and I have a few questions.
1. Why do I need to call glNormal(NORMAL_PACK(0,inttov10(-1),0)); whenever I wanted to texture. Not doing so would give be a black screen. Is it that lighting is enabled be default?
2. What is the value of the "far plane" that the 3d renderer can handle?
Code: Select all
gluPerspective(70, 256.0 / 192.0, 1, 200);
Thanks!!!