Sprites
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- Posts: 5
- Joined: Sat Jun 05, 2010 7:30 am
Sprites
I want to use a sprite in the game that is greater then 64x64, is there a way to use the sprite without having to manage multiple oams?
Re: Sprites
You could always dedicate a whole background.
Re: Sprites
you can also use the 3d system for sprites, if you know how.
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- Posts: 5
- Joined: Sat Jun 05, 2010 7:30 am
Re: Sprites
I cant seem to draw the sprite on the screen since the maximun sprite size is 64x64
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- Posts: 84
- Joined: Sun Apr 11, 2010 10:43 am
Re: Sprites
OAM Sprite sizes are limited to 64x64. As replied before me, use the BG or the 3d engine.
Here:
http://rel.betterwebber.com/junk.php?id=101
Cglsprite and Cgl2d classes.
Here:
http://rel.betterwebber.com/junk.php?id=101
Cglsprite and Cgl2d classes.
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- Posts: 5
- Joined: Sat Jun 05, 2010 7:30 am
Re: Sprites
Ok, thats one option, would it also be possible to use grit maps for sprites? the sprite i want to use is only about 120x80
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