OGRE3D Error

Posts that don't fit in the other forums
Post Reply
Ghost6765

OGRE3D Error

Post by Ghost6765 » Tue Sep 07, 2010 5:48 pm

I am not sure if this is the place but I am trying to use OGRE3D on devkitPPC but whenever I try to follow the tutorial here: http://www.ogre3d.org/tikiwiki/Setting+ ... _Variables

It says "setx is not recognized as an internal or external command, operable program or batch file".

What should I do?

:)

Ghost

zeromus
Posts: 212
Joined: Wed Mar 31, 2010 6:05 pm

Re: OGRE3D Error

Post by zeromus » Tue Sep 07, 2010 6:48 pm

it's nature's way of trying to tell you to give up. maybe you should heed its warning. but if you want to recklessly proceed anyway, use this:
http://www.microsoft.com/downloads/deta ... laylang=en

StevenH
Posts: 133
Joined: Sun Feb 22, 2009 7:59 pm

Re: OGRE3D Error

Post by StevenH » Tue Sep 07, 2010 9:13 pm

Ghost6765, a quick search of the Ogre3D forums has turned up a few interesting titbits of information that you may need to consider when attempting to get Ogre3D running on the Wii.

1) Ogre3D uses DirectX and OpenGL - The Wii does not
2) Ogre3D does not have a console port. It has a port to any open system - iPhone, Windows, Linux, Mac OS X.
3) There is a port to the PSP using the "opensource devkit", but that took one person over a year to get to 80% compete as they are having to re-code everything on the new system

So I would sugest that you be prepared for a long and arduos journey into the depths of Wii coding while you attempt to fix the inevitable bugs in the Ogre3D system.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests