I am not sure if this is the place but I am trying to use OGRE3D on devkitPPC but whenever I try to follow the tutorial here: http://www.ogre3d.org/tikiwiki/Setting+ ... _Variables
It says "setx is not recognized as an internal or external command, operable program or batch file".
What should I do?
Ghost
OGRE3D Error
Re: OGRE3D Error
it's nature's way of trying to tell you to give up. maybe you should heed its warning. but if you want to recklessly proceed anyway, use this:
http://www.microsoft.com/downloads/deta ... laylang=en
http://www.microsoft.com/downloads/deta ... laylang=en
Re: OGRE3D Error
Ghost6765, a quick search of the Ogre3D forums has turned up a few interesting titbits of information that you may need to consider when attempting to get Ogre3D running on the Wii.
1) Ogre3D uses DirectX and OpenGL - The Wii does not
2) Ogre3D does not have a console port. It has a port to any open system - iPhone, Windows, Linux, Mac OS X.
3) There is a port to the PSP using the "opensource devkit", but that took one person over a year to get to 80% compete as they are having to re-code everything on the new system
So I would sugest that you be prepared for a long and arduos journey into the depths of Wii coding while you attempt to fix the inevitable bugs in the Ogre3D system.
1) Ogre3D uses DirectX and OpenGL - The Wii does not
2) Ogre3D does not have a console port. It has a port to any open system - iPhone, Windows, Linux, Mac OS X.
3) There is a port to the PSP using the "opensource devkit", but that took one person over a year to get to 80% compete as they are having to re-code everything on the new system
So I would sugest that you be prepared for a long and arduos journey into the depths of Wii coding while you attempt to fix the inevitable bugs in the Ogre3D system.
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