A surprise

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WinterMute
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A surprise

Post by WinterMute » Wed Aug 25, 2010 12:20 am

Ladies and gentlemen I bring you ... DSi mode homebrew

This isn't quite what you all want just yet, there's no SD access but it is a means for the average homebrewer to get code running in DSi mode. There's still a bit of work to do on the libnds side - we currently have no touch screen or audio working but it will come.
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relminator
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Re: A surprise

Post by relminator » Wed Aug 25, 2010 2:20 am

Awesomeness!!!

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Izhido
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Re: A surprise

Post by Izhido » Wed Aug 25, 2010 3:55 am

Genius!

Can somebody with an appropiate level of influences, please, post it on Slashdot so it gets the amount of attention it deserves? Pretty please?

WinterMute
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Re: A surprise

Post by WinterMute » Wed Aug 25, 2010 4:04 am

good job I moved hosting a few days ago, I really doubt if the old server could handle a slashdotting :D
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demosthenes2k8
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Re: A surprise

Post by demosthenes2k8 » Wed Aug 25, 2010 6:55 am

/.
Yep, it's still alive.

All jokes aside, this is awesome. Hope you don't mind, I linked to this on GBAtemp.

z.g
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Re: A surprise

Post by z.g » Sat Aug 28, 2010 4:01 pm

btw, dsi has nonzero 16th powermanagement register. is it has something practical meaning?

pockman
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Re: A surprise

Post by pockman » Wed Sep 22, 2010 1:01 am

Good job. DSi's black door now is opened. Thanks WinteMute.

z.g
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Re: A surprise

Post by z.g » Mon Oct 25, 2010 7:04 pm

z.g wrote:btw, dsi has nonzero 16th powermanagement register. is it has something practical meaning?
found time for some reserching.
writePowerManagement(0x10,1) resets dsi to system menu (do same thing as shot press to power button). 0x8 and 0x4 switch on/off backlight on screens. 0x2 — can be set but looks like change nothing.
works on dsi in ds mode.

WinterMute
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Re: A surprise

Post by WinterMute » Tue Oct 26, 2010 11:49 am

Excellent, thanks for investigating that. Interestingly the same code causes a full reset in DSi mode - back to the health screen.
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