How to change game description?
How to change game description?
Hello, I have finally began learning libnds coding, and it's mostly working out fine. However, I have a question.
How do you change the description of the nds file?
How do you change the description of the nds file?
Re: How to change game description?
I believe the intended way is to set some variables in the Makefile. Example:
These are then used by the rules when calling ndstool.exe
Code: Select all
GAME_TITLE := Awesome DS Program
GAME_SUBTITLE1 := www.devkitpro.org
GAME_SUBTITLE2 := www.drunkencoders.com
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Re: How to change game description?
From what I can tell looking at Makefile and ds_rules, you cant set it in Makefile because they are passed to ndstool during ds_rules :/ritz wrote:I believe the intended way is to set some variables in the Makefile. Example:
These are then used by the rules when calling ndstool.exeCode: Select all
GAME_TITLE := Awesome DS Program GAME_SUBTITLE1 := www.devkitpro.org GAME_SUBTITLE2 := www.drunkencoders.com
Move over Mario... and cruise by Crash... Croc Rocks!
It's a serious adventure 3D platformer for all retro gamers to drool over =D
It's a serious adventure 3D platformer for all retro gamers to drool over =D
Re: How to change game description?
why would you ask a question like that??? its pretty pathetic.
ask this question instead:
"I tried what you said, since it only took 2 seconds, and it worked. I don't understand why. perhaps you could explain it."
ask this question instead:
"I tried what you said, since it only took 2 seconds, and it worked. I don't understand why. perhaps you could explain it."
Re: How to change game description?
I can't look at ds_rules where I am right now, but I'm pretty sure it goes something like:Rexhunter99 wrote:From what I can tell looking at Makefile and ds_rules, you cant set it in Makefile because they are passed to ndstool during ds_rules :/
If GAME_TITLE isn't set by you, then use these ones here in ds_rules.
In other words, your Makefile ones will override the ds_rules ones.
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Re: How to change game description?
Hmmm... odd my ds_rules doesnt have any if/then/else in it for that... anyways I added them to fix that up so I was probably wrong in other peoples cases and revoke my post XDritz wrote:I can't look at ds_rules where I am right now, but I'm pretty sure it goes something like:Rexhunter99 wrote:From what I can tell looking at Makefile and ds_rules, you cant set it in Makefile because they are passed to ndstool during ds_rules :/
If GAME_TITLE isn't set by you, then use these ones here in ds_rules.
In other words, your Makefile ones will override the ds_rules ones.
Move over Mario... and cruise by Crash... Croc Rocks!
It's a serious adventure 3D platformer for all retro gamers to drool over =D
It's a serious adventure 3D platformer for all retro gamers to drool over =D
Re: How to change game description?
you should probably upgrade to the latest toolchain before querying people that will assume youre on the latest toolchain
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Re: How to change game description?
Was this directed at me? If so then I do have the most up-to-date version of devkitPro, I checked for updates 2 days ago and there were none (though it demanded that I install the PSP toolchain )zeromus wrote:you should probably upgrade to the latest toolchain before querying people that will assume youre on the latest toolchain
Move over Mario... and cruise by Crash... Croc Rocks!
It's a serious adventure 3D platformer for all retro gamers to drool over =D
It's a serious adventure 3D platformer for all retro gamers to drool over =D
Re: How to change game description?
thats quite strange. your ds_rules seems to have mutated then. maybe you should post it in case it has sprouted any other unfavourable mutations.
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Re: How to change game description?
I'm not having any problems with it, the examples all compile and run fine on my DS. But I suppose I can upload it for your benefit when I get home from work today.zeromus wrote:thats quite strange. your ds_rules seems to have mutated then. maybe you should post it in case it has sprouted any other unfavourable mutations.
Btw I do not appreciate being talked to the way you are zeromus.
Move over Mario... and cruise by Crash... Croc Rocks!
It's a serious adventure 3D platformer for all retro gamers to drool over =D
It's a serious adventure 3D platformer for all retro gamers to drool over =D
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