I am just getting into the activity of creating new sprites, and using Adobe Fireworks (or Photoshop for that matter) just isn't cutting it for making 16-bit, 32x32 2D sprites... Does anyone have a favorite sprite editor they use, or know of one that is widely used? I found this one with Google: http://www.colourclash.com/sprite_buddy ... buddy.html
Maybe there is one that works very well with the devkitPro environment...
Thanks,
bttf
favorite sprite editor/tool
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Re: favorite sprite editor/tool
There was a recent kickstarter project for a sprite editor that looked interesting, I pledged at the $25 level & it was recently funded. http://www.kickstarter.com/projects/539087245/spriter
Spritely is pretty interesting too but sadly written in C#.
It would be nice to see something like this that's both open source and cross platform.
Spritely is pretty interesting too but sadly written in C#.
It would be nice to see something like this that's both open source and cross platform.
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Re: favorite sprite editor/tool
I like Usenti, it is simple and easy to use, able of exporting for gbs/nds
but with no animation support:
http://www.coranac.com/projects/usenti/
but with no animation support:
http://www.coranac.com/projects/usenti/
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Welcome, my son, to the machine.
Pink Floyd.
Welcome, my son, to the machine.
Pink Floyd.
Re: favorite sprite editor/tool
Usenti is good but no animation support can be a liiiiittle annoying. Spritely is a good tool but it doesnt go any bigger than 32x32!
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