WinterMute wrote:The latest DS Doom is 1.2.1...
When I started this, 1.1.2 was the most recent version. I kind of forgot about it and am just now finishing it up.
I thought about switching to the most recent version, but I'm too lazy to update devkitARM and everything else.
WinterMute wrote:What do you mean by more DS friendly?
It's mostly just stuff for myself, little nitpicky stuff...
First I turned off the 320x200->256x192 scaling, so that I could use DOOM's internal scaling to get more speed and still have the 256x128 window fill the entire width. Obviously I had to move things around to keep them from going off the screen, and decided to just gut the entire sbar. Changed the distracting green border to black.
I also took out all of the bottom screen code. Having the automap down there was kind of a neat idea, but it wasn't working like it should have (and I only try to use it when I need it..and I thought turning it off might get an extra FPS or two, but I don't think it did). Also I didn't want the HUD stuff way down there where I couldn't see it. Going to add some code to turn off the bottom screen to save a little bit more battery.
I've changed the buttons to how I like them (and made the B button both run and use, like the GBA port was). Changed the B and A buttons to navigate the menus (which I see has been added to 1.2.1), changed X to strafe (since my R button is broken), etc. I was thinking about making it configurable, but like I said, this is mostly just for me, so I'm not too concerned.
Gutting most of the PRBOOM specific stuff, like different colored text, different automap colors, etc. to get it looking more like vanilla DOOM. I kind of like the "different colored numbers for low stats" feature though, I'll probably keep that.
Haven't looked at it yet, but I'd like to figure out why going into "settings" always crashes the game. I'd like to try to fix the chainsaw sound bug, but haven't had much luck yet. Also want to add a WAD loading menu at startup (which I saw someone else did already, but they never released the source).
And I might add green blood for Hellknights and blue blood for Cacodemons... ¬_¬ There's a mod like that for ZDOOM DOOM ][ and I kind of like it.