Problem with gxtexconv...
Posted: Wed Jul 01, 2009 12:46 am
Hey All,
I am trying to get some Wii/Gamecube development underway and have run into a Bus Error when compiling some of the examples.
Here is my setup:
OS X 10.4.11
devkitPPC_r17-osx
libogc-1.7.1a
gamecube-examples-20090509
wii-examples-20090509
Basically I followed the setup here:
http://wiki.devkitpro.org/index.php/Get ... /devkitPPC
I can successfully compile many of the examples.
The problem occurs when making some of the stuff in a /graphics/ directory. The error I get is to the effect of:
>textures.scf
>make[1]: *** [textures.tpl] Bus error
As far as I can tell it only happens when the main source file has includes like
#include "textures_tpl.h"
#include "textures.h"
or
#include "NeHe_tpl.h"
#include "NeHe.h"
But the files don't exist as far as I can tell...
Any insight to this would be greatly appreciated.
Thanks.
I am trying to get some Wii/Gamecube development underway and have run into a Bus Error when compiling some of the examples.
Here is my setup:
OS X 10.4.11
devkitPPC_r17-osx
libogc-1.7.1a
gamecube-examples-20090509
wii-examples-20090509
Basically I followed the setup here:
http://wiki.devkitpro.org/index.php/Get ... /devkitPPC
I can successfully compile many of the examples.
The problem occurs when making some of the stuff in a /graphics/ directory. The error I get is to the effect of:
>textures.scf
>make[1]: *** [textures.tpl] Bus error
As far as I can tell it only happens when the main source file has includes like
#include "textures_tpl.h"
#include "textures.h"
or
#include "NeHe_tpl.h"
#include "NeHe.h"
But the files don't exist as far as I can tell...
Any insight to this would be greatly appreciated.
Thanks.