convert sprites with grit but don't remove them after make

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Tomdev
Posts: 82
Joined: Thu Jan 08, 2009 9:15 pm

convert sprites with grit but don't remove them after make

Post by Tomdev » Thu Jul 16, 2009 5:55 pm

ok I was editing a example makefile(from the nds sprite examples) to convert the png files into sprites, that were binary files(not .s files) and that they wouldn't be removed after i build the program. also i want that they will not be included in the rom, because i load the files from fat. I already looked at Cearns site, especially to grit-converting as a seperate process, but that makefile, i just don't know how to edit it to my needs(I always mess makefiles up :oops: ) so can somebody give me an example how to this?

Tomdev
Posts: 82
Joined: Thu Jan 08, 2009 9:15 pm

Re: convert sprites with grit but don't remove them after make

Post by Tomdev » Tue Aug 25, 2009 6:53 am

cearn heloed me out so it's solved :P

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