bug: keyboard background corruption on games_n_music card
Posted: Wed Jul 22, 2009 3:32 am
New Subject: bug: keyboard background corruption on games_n_music card
Note, I deleted the rest of my posts in this thread because I've simplified this problem:
The keyboard_stdin.nds from the latest sourceforge nds examples, compiled with the latest tools, shows corruption in the keyboard background layer, when booted on the games_n_music card.
I wouldn't be real broken up if told that that card is unsupported, although it would suck, because I like for demo purposes, being able to say I'm running on something I bought at walmart.
I'd appreciate it if another games_n_music owner could try it out and confirm or deny this report.
Anyway, I do have another issue with backgrounds, but clearly I'm not as confused as I thought I was (when I thought this problem was my fault with tile and map bases).
-dmc
Note, I deleted the rest of my posts in this thread because I've simplified this problem:
The keyboard_stdin.nds from the latest sourceforge nds examples, compiled with the latest tools, shows corruption in the keyboard background layer, when booted on the games_n_music card.
I wouldn't be real broken up if told that that card is unsupported, although it would suck, because I like for demo purposes, being able to say I'm running on something I bought at walmart.
I'd appreciate it if another games_n_music owner could try it out and confirm or deny this report.
Anyway, I do have another issue with backgrounds, but clearly I'm not as confused as I thought I was (when I thought this problem was my fault with tile and map bases).
-dmc