Code: Select all
#include <nds.h>
#include <filesystem.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dirent.h>
#include <maxmod9.h>
//---------------------------------------------------------------------------------
void dirlist(char* path) {
//---------------------------------------------------------------------------------
DIR* pdir = opendir(path);
char *dnbuf;
if (pdir != NULL) {
while(true) {
struct dirent* pent = readdir(pdir);
if(pent == NULL) break;
if(strcmp(".", pent->d_name) != 0 && strcmp("..", pent->d_name) != 0) {
dnbuf = malloc(strlen(pent->d_name)+strlen(path)+2);
sprintf(dnbuf, "%s/%s", (strcmp("/",path) == 0)?"":path, pent->d_name);
struct stat *statbuf = malloc(sizeof(statbuf));
stat(dnbuf, statbuf);
if(S_ISDIR(statbuf->st_mode)) {
printf("%s <DIR>\n", dnbuf);
dirlist(dnbuf);
} else {
printf("%s (%d)\n", dnbuf, (int)statbuf->st_size);
}
free(dnbuf);
free(statbuf);
}
}
closedir(pdir);
} else {
printf("opendir() failure.\n");
}
}
//---------------------------------------------------------------------------------
int main(int argc, char **argv) {
//---------------------------------------------------------------------------------
// Initialise the console, required for printf
consoleDemoInit();
if (nitroFSInit()) {
dirlist("/");
//mmInitDefaultMem( (mm_addr)soundbank_bin )
FILE *x = fopen("nitro:/soundbank_bin", "rb");
mmInitDefault("nitro:/soundbank_bin");
mmLoad( 0);
mmSelectMode( MM_MODE_A);
mmSetModuleVolume(1024);
mmStart( 0, MM_PLAY_LOOP );
int str;
FILE *f = fopen("nitro:/dir1/test.txt", "rb");
if (f != NULL)
{
fscanf(f, "%d", &str);
printf("%d", str);
}
else
printf("error!");
} else {
iprintf("nitroFSInit failure: terminating\n");
}
while(1) {
swiWaitForVBlank();
}
return 0;
}
Code: Select all
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# MAXMOD_SOUNDBANK contains a directory of music and sound effect files
#---------------------------------------------------------------------------------
TARGET := $(shell basename $(CURDIR))
BUILD := build
SOURCES := source
DATA :=
INCLUDES := include
NITRODATA := nitrofiles
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -mthumb -mthumb-interwork -march=armv5te -mtune=arm946e-s
CFLAGS := -g -Wall -O2\
-fomit-frame-pointer\
-ffast-math \
$(ARCH)
#CFLAGS+=$(INCLUDE) -DARM9 -DNDSFILENAME=\"$(TARGET).nds\"
CFLAGS += $(INCLUDE) -DARM9
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project (order is important)
#---------------------------------------------------------------------------------
LIBS := -lfilesystem -lfat -lnds9 -lmm9
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(LIBNDS)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
ifneq ($(strip $(NITRODATA)),)
export NITRO_FILES := $(CURDIR)/$(NITRODATA)
endif
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
#BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) soundbank.bin
#$(NITRODATA)/soundbank.bin
# build audio file list, include full path
#export AUDIOFILES := $(foreach dir,$(notdir $(wildcard $(NITRODATA)/*.*)),$(CURDIR)/$(NITRODATA)/$(dir))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).elf $(TARGET).nds $(TARGET).arm9
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).nds : $(OUTPUT).arm9
$(OUTPUT).arm9 : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
soundbank.bin: $(NITRODATA)\
#-------------------------------------------------------------
@mmutil $^ -osoundbank.bin -hsoundbank.h -d
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPSDIR)/*.d
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------