Quick question
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- Posts: 6
- Joined: Thu Jan 14, 2010 9:03 pm
Quick question
Alright, please bear with my ignorance (I am learning slowly), but I was wondering how possible it would be to do something. I've already been triggering interrupts at hblank, but I noticed that in order for the changes made to sprites in one such interrupt to take effect, the OAM must also be updated every change. After discovering this I couldn't help but wonder if it was possible to interrupt the OAM update between sprites. Is this at all possible?
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