Questions about SDL and Joystick/sound
Posted: Wed Apr 14, 2010 6:36 pm
Hello, I have a game that uses SDL and I ported it to DS with partial success, but I have two problems that I need help to solve.
1. Not only SDL_mixer does not work, but when I try to use maxmod in my code, I get freeze when updating the stream. Looking at both SDL and maxmod sources, it seemed like an interrupt conflict between them.
2. keyDown just do not work (rarely sets a key as been pressed), and in keyHeld I have the following problem: pressing left + a button do not activate the KEY_A the first time, only the second. This do not happens for RIGHT and DOWN.
So, I wish someone could step in and fix the SDL port for Nintendo DS, but as I believe no one have the interest, I'm willing to give a try, but I need directions and guidance to do so, as I do not know libnds nor have time to learn it in deep.
Is there anyone willing to use or using SDL with the DS nowadays besides me? Am I loosing my time to try to fix it?
Any hints of what may cause those problems, and where should I look?
Thanks in advance.
1. Not only SDL_mixer does not work, but when I try to use maxmod in my code, I get freeze when updating the stream. Looking at both SDL and maxmod sources, it seemed like an interrupt conflict between them.
2. keyDown just do not work (rarely sets a key as been pressed), and in keyHeld I have the following problem: pressing left + a button do not activate the KEY_A the first time, only the second. This do not happens for RIGHT and DOWN.
So, I wish someone could step in and fix the SDL port for Nintendo DS, but as I believe no one have the interest, I'm willing to give a try, but I need directions and guidance to do so, as I do not know libnds nor have time to learn it in deep.
Is there anyone willing to use or using SDL with the DS nowadays besides me? Am I loosing my time to try to fix it?
Any hints of what may cause those problems, and where should I look?
Thanks in advance.