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Sprites

Posted: Sat Jun 05, 2010 7:31 am
by ColdFusion
I want to use a sprite in the game that is greater then 64x64, is there a way to use the sprite without having to manage multiple oams?

Re: Sprites

Posted: Sat Jun 05, 2010 11:55 pm
by elhobbs
You could always dedicate a whole background.

Re: Sprites

Posted: Sat Jun 05, 2010 11:57 pm
by vuurrobin
you can also use the 3d system for sprites, if you know how.

Re: Sprites

Posted: Sun Jun 06, 2010 12:17 am
by ColdFusion
I cant seem to draw the sprite on the screen since the maximun sprite size is 64x64

Re: Sprites

Posted: Sun Jun 06, 2010 3:00 am
by relminator
OAM Sprite sizes are limited to 64x64. As replied before me, use the BG or the 3d engine.

Here:
http://rel.betterwebber.com/junk.php?id=101

Cglsprite and Cgl2d classes.

Re: Sprites

Posted: Sun Jun 06, 2010 6:57 am
by ColdFusion
Ok, thats one option, would it also be possible to use grit maps for sprites? the sprite i want to use is only about 120x80