i'm done modeling cubes, simple houses and piramids...
![Smile :)](./images/smilies/icon_smile.gif)
And i don't think it will be pleasant to do more complex models passing the vertex by hand to the code.
have modeling experience with maya, 3dstudio, lightwave and only a little with blender.
I know linux has some dozen other simple 3D modelers beside blender. Do you use any of them on your workflow?
Thank you.