Exception Handler
Posted: Sat Aug 28, 2010 5:22 pm
Hi,
The default exception handler in libogc shows the callstack etc, but doesn't work once you start working with graphical applications. I'm curious as to why this is the case. Can't it still write into the framebuffer?
Is it possible to override the exception handler if I wanted to add some more functionality (like working in graphical mode)?
In addition, the exception handler doesn't seem to be working correctly for me. I tried creating a DSI exception on prupose, but it stops printing halfway through what I assume is the register list. I then have to do a hard power down. Does anybody know what would cause this?
Thanks,
cdmac
The default exception handler in libogc shows the callstack etc, but doesn't work once you start working with graphical applications. I'm curious as to why this is the case. Can't it still write into the framebuffer?
Is it possible to override the exception handler if I wanted to add some more functionality (like working in graphical mode)?
In addition, the exception handler doesn't seem to be working correctly for me. I tried creating a DSI exception on prupose, but it stops printing halfway through what I assume is the register list. I then have to do a hard power down. Does anybody know what would cause this?
Thanks,
cdmac