Loading and Playing Wav, problem in Wii
Posted: Wed Sep 29, 2010 12:08 pm
Hi, see if you can help me, I need to load and play WAV files, but the load function and extracts the header and maybe shoot me a code dump to try, then see if you can lend a hand. (SDL serves me no) (Google Translate)
Dump code files:
Wavplayer.cpp
Wavplayer.h
Luego lo uso asi:
Dump code files:
Wavplayer.cpp
Code: Select all
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include "wavplayer.h"
#define IS_BIG_ENDIAN 1
#define MIN(a,b) ((a) > (b) ? (b) : (a))
#define MAX(a,b) ((a) < (b) ? (b) : (a))
#define GET3BYTES(p) ((p)[0] | ((p)[1] << 8) | ((p)[2] << 16))
#define SWAP16(x)\
((u16)((((x) & 0x00FF) << 8) | (((x) & 0xFF00) >> 8)))
#define SWAP32(x)\
((u32)((((x) & 0x000000FF) << 24) | (((x) & 0x0000FF00) << 8) | \
(((x) & 0x00FF0000) >> 8) | (((x) & 0xFF000000) >> 24)))
typedef unsigned int u32;
typedef unsigned short int u16;
#if IS_BIG_ENDIAN
#define SWAP_ED16(x) SWAP16(x)
#define SWAP_ED32(x) SWAP32(x)
#define SAMP_ENDIAN (u16(2))
#else
#define SWAP_ED16(x) (x)
#define SWAP_ED32(x) (x)
#define SAMP_ENDIAN (u16(1))
#endif
void ReverseEndian(void* buffer, int byteWidth, int frames)
{
switch (byteWidth)
{
case 2 :
{
u16* pusBuf = (u16*)buffer;
for (int i = 0; i < frames; i++)
{
pusBuf[i] = SWAP16(pusBuf[i]);
}
break;
}
case 3 :
{
char* a = (char*)buffer;
char c;
while(--frames >= 0)
{
c = a[0];
a[0] = a[2];
a[2] = c;
a += 3;
}
break;
}
case 4 :
{
u32* puiBuf = (u32*)buffer;
for (int i = 0; i < frames; i++)
{
puiBuf[i] = SWAP32(puiBuf[i]);
}
break;
}
default:
break;
}
}
int ReadFile( FILE* fd, void *buf, int n, int offset = 0)
{
if (offset != 0) fseek(fd, offset, SEEK_CUR);
int readlen = (int)fread(buf, 1, n, fd);
return readlen;
}
int CloseFile( FILE* fd)
{
return fclose(fd);
}
#define VERIFY_CHUNKID(fd, id, len) \
{ \
char chunkID[(len)+1]; \
ReadFile((fd), chunkID, (len)); chunkID[(len)] = char(0); \
if ( strncmp(&chunkID[0], (id), (len)) ) \
{ \
return -1; \
} \
}
#define LOAD_2BYTES(fd, x) \
{ \
ReadFile((fd), &(x), 2); \
(x) = SWAP_ED16(x); \
}
#define LOAD_4BYTES(fd, x) \
{ \
ReadFile((fd), &(x), 4); \
(x) = SWAP_ED32(x); \
}
static int _load_pcmwavfmt(FILE* fd, PCMWAVFmt* pFmt)
{
u32 chunkSize, samplesPerSec, bytesPerSec;
u16 waveFmtType, channel, blockSize, bitsPerSample;
VERIFY_CHUNKID(fd, "RIFF", 4);
LOAD_4BYTES(fd, chunkSize);
VERIFY_CHUNKID(fd, "WAVEfmt ", 8);
LOAD_4BYTES(fd, chunkSize);
LOAD_2BYTES(fd, waveFmtType);
LOAD_2BYTES(fd, channel);
LOAD_4BYTES(fd, samplesPerSec);
LOAD_4BYTES(fd, bytesPerSec);
LOAD_2BYTES(fd, blockSize);
LOAD_2BYTES(fd, bitsPerSample);
VERIFY_CHUNKID(fd, "data", 4);
LOAD_4BYTES(fd, chunkSize);
pFmt->sample_rate = samplesPerSec;
pFmt->sample_byte = blockSize/channel;
pFmt->sample_bit = bitsPerSample;
pFmt->sample_count = chunkSize/blockSize;
pFmt->sample_channel= channel;
pFmt->sample_format = waveFmtType;
return 0;
}
void* LoadPCMWav(const char* file, PCMWAVFmt* pFmt) {
FILE* fd;
if (!(fd = fopen(file, "rb"))) {
return NULL;
}
if (_load_pcmwavfmt(fd,pFmt)) {
CloseFile(fd);
return NULL;
}
//check the wavefile length
int iLen;
if ((fseek(fd, 0, SEEK_END)!=0) || ((iLen = ftell(fd))<0) || (fseek(fd, 44L, SEEK_SET)!=0) ) {
CloseFile(fd);
return NULL;
}
iLen -= 44;
int wavlen = pFmt->sample_byte*pFmt->sample_count*pFmt->sample_channel;
if (iLen != wavlen)
{
CloseFile(fd);
return NULL;
}
u32 stFrame = (pFmt->start != PCMClock(-1)) ? PCMClock2Frame(pFmt->start, pFmt->sample_rate) : 0;
u32 enFrame = (pFmt->end != PCMClock(-1)) ? PCMClock2Frame(pFmt->end , pFmt->sample_rate) : pFmt->sample_count;
enFrame = MIN(enFrame, pFmt->sample_count);
stFrame = MIN(stFrame, enFrame);
u32 npad = enFrame - stFrame;
if ( npad <= 0 )
{
CloseFile(fd);
return NULL;
}
int vecSize = pFmt->sample_byte*pFmt->sample_channel;
int offset = stFrame * vecSize;
void* pWav = (void*)memalign(128, npad*vecSize);
u32 readlen = ReadFile(fd, pWav, npad*vecSize, offset);
if (readlen != npad*vecSize)
{
CloseFile(fd);
free(pWav);
return NULL;
}
if (pFmt->sample_format != SAMP_ENDIAN)
{
ReverseEndian(pWav, pFmt->sample_byte, pFmt->sample_count*pFmt->sample_channel);
}
pFmt->sample_format = SAMP_ENDIAN;
pFmt->sample_count = npad;
return pWav;
}
Code: Select all
#ifndef _PCMWAVFILE_H
#define _PCMWAVFILE_H
typedef unsigned long long PCMClock;
typedef struct _PCMWAVFmt {
unsigned int sample_rate; /* Sample frequency */
unsigned short sample_byte; /* number of bytes per sample */
unsigned short sample_bit; /* number of valid bits per sample */
unsigned int sample_count; /* number of samples */
unsigned short sample_channel; /* number of channels per sample */
unsigned short sample_format; /* little-endian(1), big-endian(2) */
PCMClock start, end; /* start/end time in 100ns */
}PCMWAVFmt;
#define PCMClock2Frame(clock, samprate) \
((unsigned int)(PCMClock(samprate)*(clock)/PCMClock(10000000)))
#define Frame2PCMClock(frame, samprate) \
(PCMClock(frame)*PCMClock(10000000)/PCMClock(samprate))
#if defined(__LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus)
extern "C" {
#endif
void* LoadPCMWav(const char* file, PCMWAVFmt* pFmt);
#if defined(__LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus)
}
#endif
#endif // _PCMWAVFILE_H
Code: Select all
PCMWAVFmt* pFmt;
int wavPlay(const char* file) {
void *buf = LoadPCMWav(file, pFmt);
if (buf) {
ASND_SetVoice(ASND_GetFirstUnusedVoice(), VOICE_STEREO_16BIT, 8000,0, buf, sizeof(buf), 255, 255, NULL);
} else {
return 0;
}
return 1;
}