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create 3d and include

Posted: Fri Nov 26, 2010 3:54 pm
by lazyprogramer
hello

Do anyone know how I can make any 3d model-file wich I can include with a tool in my project?
With wich tool was included the 3d examples?

Re: create 3d and include

Posted: Fri Nov 26, 2010 4:54 pm
by PypeBros
Iirc, you have an export script that would convert a blender model into an NDS call list... So I'd say blender is an option, but afaik, there are also plenty of 3DS (3D studio max, that most modelers can export to) loaders for DS around.

Re: create 3d and include

Posted: Sat Nov 27, 2010 11:01 am
by lazyprogramer
Okay, I made a 3ds file with blender. And how can I include it into my game?

Re: create 3d and include

Posted: Sun Nov 28, 2010 9:49 pm
by PypeBros
afaik, Padrinator's mesh converter could do the job. I never did it myself, though, so you'll have to check there isn't some better tool out there... such as http://hackerpilot.org/dsblender.php

Re: create 3d and include

Posted: Mon Nov 29, 2010 9:11 pm
by lazyprogramer
Padrinator's mesh converter does't work if I want to use it...

I mean, how can I create a bin file from a model?

Re: create 3d and include

Posted: Sat Dec 04, 2010 1:59 am
by relminator
lazyprogramer wrote:Padrinator's mesh converter does't work if I want to use it...

I mean, how can I create a bin file from a model?
The readme file would tell you that. I used the console version AFAIR of that converter and it worked fine. Just be sure that your makefile can process BIN files. Then all you have to do is put the bin file on your data folder and do a list call in your code.

Re: create 3d and include

Posted: Sat Dec 04, 2010 5:20 pm
by lazyprogramer
I used the console version AFAIR of that converter and it worked fine. Just be sure that your makefile can process BIN files. Then all you have to do is put the bin file on your data folder and do a list call in your code.
maybe can you upload your converter folder and a "test-model" wich I can use to test the converter?

Re: create 3d and include

Posted: Tue Feb 15, 2011 3:39 pm
by lazyprogramer
when I click on the nds_mesh_converter.exe , I only get the command line for a moment and nothing happens,
if i put a file on it it shows a white window for a moment and the command line and I get the bin file...

But isn't there a GUI ??

Re: create 3d and include

Posted: Tue Feb 15, 2011 7:48 pm
by zeromus
theres no gui for nds_mesh_converter.exe. use the commandline.
you may be thinking of NDSModelExporter.jar which is a gui. install JRE and doubleclick the jar

Re: create 3d and include

Posted: Wed Feb 16, 2011 8:58 pm
by lazyprogramer
thanks for answering :D

Yes, I like to use the cmd but how can I add textures to the model?
you may be thinking of NDSModelExporter.jar which is a gui. install JRE and doubleclick the jar
Can you attach this jar file please, I didn't see it in any download of NDSModelExporter?
And maybe a download link for JRE?