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Reading Sound Channels

Posted: Thu Feb 10, 2011 6:19 pm
by PaulyHam
Hi All,

I'm using gcmodplay.h, to play a mod.

Code: Select all

	static MODPlay play;
	AESND_Init(NULL);	//Init Music System
	MODPlay_Init(&play);
	MODPlay_SetMOD(&play,mod_mod);
	MODPlay_SetVolume(&play,255,255);
	MODPlay_Start(&play);
I'm wondering if it is at all possible to read the left/right audio channel output, to display some sort of vu Meter, Like in the old school demo days..

Thanks..