how can I tell if a sound effect has finished playing?
Posted: Fri Jan 16, 2009 3:54 pm
If I use a MOD, I can query if the player is running using mmActive, but there doesn't appear to be a similar facility for sound effects, i.e. WAV files and the like.
Is there a way I can do this?
Thanks
Is there a way I can do this?
Thanks