Custom Fonts - 16 x 16 ?
Posted: Mon Jan 19, 2009 9:07 am
Couple more questions. I've been playing around with the custom fonts example and I've made some of my own fonts using photoshop and the provided font.bmp. My question though is if all fonts have to be 8x8 pixels or is it possible to have fonts be 16x16? I tried researching it (my main resource is libnds.devkitpro.org) but I couldn't find anything. So if it is possible, how do I do that?
My next question is where are the rest of the function references and things I see in the examples? There have been many things so far as I've gone through the examples that I cannot find on libnds.devkitpro.org. bgUpdate() is one I could not find, as well as in this latest example I wanted to find more on the ConsoleFont (struct I'm assuming) but searching it brings up nothing. Are there other documentation resources out there that I don't know about?
My next question is where are the rest of the function references and things I see in the examples? There have been many things so far as I've gone through the examples that I cannot find on libnds.devkitpro.org. bgUpdate() is one I could not find, as well as in this latest example I wanted to find more on the ConsoleFont (struct I'm assuming) but searching it brings up nothing. Are there other documentation resources out there that I don't know about?