Sprite Attributes
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- Posts: 9
- Joined: Tue Jan 06, 2009 7:18 am
Sprite Attributes
Ok I have a new question about sprites. How would I change the sprite attributes defined in the SpriteEntry union? I've tried to see it used in the examples but I couldnt. I've noticed there are only some of those attributes that you can set in the oamSet() function. I'm hoping someone can post a bit of example code that has some good comments. For instance, lets say the vflip attribute. How would you set that attribute for a specific sprite? Thanks in advance
Re: Sprite Attributes
I Had trouble figuring this out too.
Code: Select all
oamMain.oamMemory[id].vFlip = true;
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- Posts: 9
- Joined: Tue Jan 06, 2009 7:18 am
Re: Sprite Attributes
Hey thanks so much that helps a ton!
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