consoleInit()
Posted: Sun Sep 11, 2011 7:42 pm
Hi everyone! I have been ROM hacking GBA games for a couple of years so I have some understanding of the GBA but I am new to devkitARM. I do know some c++ from when I first got into MW2 hacking over a year ago and I understand all the examples I have looked at.
I have been looking through some of the files and I found the following in the gba_console.h file.
I'm guessing it is like the consoleDemoInit() function but you have to provide parameters.
Are there any examples of consoleInit() or some documentation for it that I can look at?
I have been looking through some of the files and I found the following in the gba_console.h file.
Code: Select all
void consoleInit( int charBase, int mapBase, int background,
const u8* font, int fontsize, int palette);
Are there any examples of consoleInit() or some documentation for it that I can look at?