Wii, SDL_mixer, ogg = not working
Posted: Mon Oct 31, 2011 3:24 pm
hi,
i have a problem with sdl_mixer and ogg playback on the wii with devkitpro.
all i get is just garbage out of the speakers, i already tried rencodeing the ogg's to 48Hz(from 44) but nothing changed. i also recompiled sdl_mixer myself from sources.
on windows and on the xbox i have no problem at all, play's fine at any Hz.
contents of the make file from SDL_mixer(wii)
i have a problem with sdl_mixer and ogg playback on the wii with devkitpro.
all i get is just garbage out of the speakers, i already tried rencodeing the ogg's to 48Hz(from 44) but nothing changed. i also recompiled sdl_mixer myself from sources.
on windows and on the xbox i have no problem at all, play's fine at any Hz.
contents of the make file from SDL_mixer(wii)
Code: Select all
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(LIBOGC_INC)
INSTALL_LIB_DIR ?= $(LIBOGC_LIB)
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/playwave.c $(SRC_DIR)/playmus.c $(SRC_DIR)/music_cmd.c, $(wildcard $(SRC_DIR)/*.c)) $(wildcard $(SRC_DIR)/mikmod/*.c) $(wildcard $(SRC_DIR)/timidity/*.c)
# $(wildcard $(SRC_DIR)/native_midi/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/playwave.c $(TEST_SRC_DIR)/playmus.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_mixer.a $(INCLUDE_DIR)/SDL_mixer.h
# How to install to SD card ready for running.
test-install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_mixer.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_mixer.a $(OBJS) $(TEST_OBJS)
install: all
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_mixer.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-eabi-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
elf2dol $< $@
@echo ----
# How to copy a header file
$(INCLUDE_DIR)/SDL_mixer.h: $(SRC_DIR)/SDL_mixer.h
@echo Copy $(SRC_DIR)/SDL_mixer.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_mixer.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O3 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(LIBOGC_INC) -I$(LIBOGC_INC)/SDL -I$(LIBOGC_INC)/mpeg -I$(DEVKITPRO)/libsmpeg/include -Isrc/mikmod -Isrc/timidity
# -include sys/wait.h
# -include sys/syslimits.h
# -Isrc/native_midi
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT -DWAV_MUSIC -DMOD_MUSIC -DMID_MUSIC -DUSE_TIMIDITY_MIDI -DMP3_MUSIC -DOGG_USE_TREMOR -DOGG_MUSIC
# -DUSE_NATIVE_MIDI
# -DOGG_MUSIC
#
# -DCMD_MUSIC
CFLAGS := -L$(PORTLIBS)/lib -I$(PORTLIBS)/include $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(LIBOGC_LIB) -L$(DEVKITPRO)/libsmpeg/lib -lSDL_mixer -lsmpeg -lSDL -lfat -lwiiuse -lbte -logc -lm -lvorbisidec
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_mixer.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-eabi-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/playmus.c $(TEST_SRC_DIR)/playwave.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-eabi-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-eabi-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)