NDS static library not compiling
Posted: Tue Feb 07, 2012 1:24 am
When I try to compile a static library, the makefile refuses to pick up any file other than the template .cpp file.
When I tried removing the template.cpp file, since I'd already written other .cpp file, and tried a recompile, it produced an empty .a library.
I haven't modified the Makefile, so what could be wrong here?
As a side note, I'm using VS2010, and I can compile NDS binaries, so the toolchain works as it should.
Could it be because I have both a NDS game and an NDS static library project in the same Solution?
When I tried removing the template.cpp file, since I'd already written other .cpp file, and tried a recompile, it produced an empty .a library.
I haven't modified the Makefile, so what could be wrong here?
As a side note, I'm using VS2010, and I can compile NDS binaries, so the toolchain works as it should.
Could it be because I have both a NDS game and an NDS static library project in the same Solution?