Migration from PALib
Posted: Sat Feb 14, 2009 2:28 pm
Hi,
I want to migrate all code on my project that uses PALib to libnds, specifically because of rumble pack support and better debugging.
Unfortunately there seems to be no replacement for functions like PA_LoadGif which means I cannot do a direct port, I also have a very large number of sprites and backgrounds whose palettes I want to merge/share for which I was using PAGfx but now need to use grit - is there a conversion script or recommended best practice - having used pagfx types like PA_EasyBg to make that decision for me? I don't need the full power of grit or graphics manipulation in libnds.... pretend I'm really dumb and want to use libnds without knowing too much in the way of low level specifications beyond what I've learnt for PA_Lib (besides libnds is meant to be just as easy now... )
The (seeming) lack of anim gif support in the libnds api is the real show stopper... have I missed a function somewhere?
Thanks,
Benjamin
I want to migrate all code on my project that uses PALib to libnds, specifically because of rumble pack support and better debugging.
Unfortunately there seems to be no replacement for functions like PA_LoadGif which means I cannot do a direct port, I also have a very large number of sprites and backgrounds whose palettes I want to merge/share for which I was using PAGfx but now need to use grit - is there a conversion script or recommended best practice - having used pagfx types like PA_EasyBg to make that decision for me? I don't need the full power of grit or graphics manipulation in libnds.... pretend I'm really dumb and want to use libnds without knowing too much in the way of low level specifications beyond what I've learnt for PA_Lib (besides libnds is meant to be just as easy now... )
The (seeming) lack of anim gif support in the libnds api is the real show stopper... have I missed a function somewhere?
Thanks,
Benjamin