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Can we create 32 different OBJ_AFFINEs per screen on Nds ?

Posted: Wed Mar 25, 2009 9:05 am
by wilfrid
Hi,

I read that we could create 128 Object Attributes (OBJ_ATTR, I use the Tonc manual terminology http://www.coranac.com/tonc/text/regobj.htm) per screen on Nds.
It seems that for GBA we can create 128 OBJ_ATTR and 32 OBJ_AFFINEs (objects that contain information about rotation..).
Does it mean we create 32 different OBJ_AFFINEs per screen on Nds ? I just want to make sure..

thank you !

Re: Can we create 32 different OBJ_AFFINEs per screen on Nds ?

Posted: Wed Mar 25, 2009 11:45 am
by WinterMute
Yes, each screen on the DS has it's own graphics engine.

Re: Can we create 32 different OBJ_AFFINEs per screen on Nds ?

Posted: Thu Mar 26, 2009 5:45 am
by wilfrid
Ok thank you !