ARAM in wii mode ?
Posted: Fri Apr 11, 2008 7:40 pm
I'm not realy sure about this: I know that ARAM does not exist anymore on Wii (but we have MEM2 instead), but how is it handled by libOGC ?
I mean, does the function AR_StartDMA still works or is there any restrictions in Wii mode ? Do we need to change the destination addresses ?
thanks
I mean, does the function AR_StartDMA still works or is there any restrictions in Wii mode ? Do we need to change the destination addresses ?
thanks