how can I render a font
Posted: Sun May 05, 2013 10:07 am
I want to use a custom font in my game, but I don't know what the best way is.
1. Make individual sprites/bg/tile for one character
2. Overlap the fonts on the sprites/bg/tile
3. Make sprites/bg in tile mode.
Which one is best, and how can I implement it?
I think first is a good way to render a font..
(The fonts have transparent background)
1. Make individual sprites/bg/tile for one character
2. Overlap the fonts on the sprites/bg/tile
3. Make sprites/bg in tile mode.
Which one is best, and how can I implement it?
I think first is a good way to render a font..
(The fonts have transparent background)