Garbage on top of screen when dissplaying text on background
Posted: Wed Jul 10, 2013 2:17 am
Another newb question..
I am currently using the 16-bit libnds example as a basis and am trying to display text and the png background image on the same screen (in this example it is the top sceen). I am having a similar issue as this post:
http://devkitpro.org/viewtopic.php?f=6& ... d+and+text
I have garbage on the top of the screen (only if consoleInit(...) is called), similar to the first problem in the thread. The only problem is that I am displaying the background image in a different method so the fixes they made in that thread did not apply to this.
All I am looking for is whether there is a way to fix the garbage on the top of the screen. If there is a more efficient/better way to do display the image, I am willing to accept it, just I haven't found a detailed enough tutorial on how to load an image as a background without using this method. Thank you in advanced for any help whatsoever.
(The program is attached)
I am currently using the 16-bit libnds example as a basis and am trying to display text and the png background image on the same screen (in this example it is the top sceen). I am having a similar issue as this post:
http://devkitpro.org/viewtopic.php?f=6& ... d+and+text
I have garbage on the top of the screen (only if consoleInit(...) is called), similar to the first problem in the thread. The only problem is that I am displaying the background image in a different method so the fixes they made in that thread did not apply to this.
All I am looking for is whether there is a way to fix the garbage on the top of the screen. If there is a more efficient/better way to do display the image, I am willing to accept it, just I haven't found a detailed enough tutorial on how to load an image as a background without using this method. Thank you in advanced for any help whatsoever.
(The program is attached)