How to compile .s to .gba?
Posted: Fri Nov 19, 2021 6:09 pm
I want to mod a game, but I'm having trouble recompiling after decompiling. I've decompiled my rom with luvdis (https://github.com/aarant/luvdis), which outputs a .s file. Luvdis claims that the decompiled output should recompile identically to the original rom. However, I was unable to recompile my rom (without any modifications). The new rom and the old rom do not match and the new rom doesn't boot in any emulator.
How do I compile a .s file to a useable .gba rom? Am I even approaching this the right way?
How do I compile a .s file to a useable .gba rom? Am I even approaching this the right way?