void AUDIO_ResetStreamSampleCnt(void) missing
Posted: Mon Jan 16, 2023 6:32 pm
Hi,
the routine void AUDIO_ResetStreamSampleCnt(void); is documented but is missing in libogc for wii.
$ grep -r AUDIO_ResetStreamSampleCnt /c/devkitPro/
/c/devkitPro/libogc/include/ogc/audio.h: * \fn void AUDIO_ResetStreamSampleCnt(void)
/c/devkitPro/libogc/include/ogc/audio.h:void AUDIO_ResetStreamSampleCnt(void);
$ nm -a /c/devkitPro/libogc/lib/cube/libogc.a | grep AUDIO_ResetStreamSampleCnt
00000000 t .text.AUDIO_ResetStreamSampleCnt
00000000 T AUDIO_ResetStreamSampleCnt
$ nm -a /c/devkitPro/libogc/lib/wii/libogc.a | grep AUDIO_ResetStreamSampleCnt
It is correct?
Thankyou
the routine void AUDIO_ResetStreamSampleCnt(void); is documented but is missing in libogc for wii.
$ grep -r AUDIO_ResetStreamSampleCnt /c/devkitPro/
/c/devkitPro/libogc/include/ogc/audio.h: * \fn void AUDIO_ResetStreamSampleCnt(void)
/c/devkitPro/libogc/include/ogc/audio.h:void AUDIO_ResetStreamSampleCnt(void);
$ nm -a /c/devkitPro/libogc/lib/cube/libogc.a | grep AUDIO_ResetStreamSampleCnt
00000000 t .text.AUDIO_ResetStreamSampleCnt
00000000 T AUDIO_ResetStreamSampleCnt
$ nm -a /c/devkitPro/libogc/lib/wii/libogc.a | grep AUDIO_ResetStreamSampleCnt
It is correct?
Thankyou