Palette Swapping
Posted: Tue Mar 26, 2024 3:18 pm
I'm curious if devkitpro offers the ability to do palette swapping?
.t3s files are setup like this...
And each .png image is indexed with the exact same colour order.
Is it possible to do palette swaps?
EX: I have 4 main characters but they each have a unique colour palette...
The option I am using is I have 4 .t3s files each atlas of frames is identical with the exception of the palette information.
Is it possible to have 1 .t3s and set and set the palette?
In a scenario like "player select" all 4 players are visible at the same time.
.t3s files are setup like this...
Code: Select all
--atlas -f rgba5551 -z auto
Is it possible to do palette swaps?
EX: I have 4 main characters but they each have a unique colour palette...
The option I am using is I have 4 .t3s files each atlas of frames is identical with the exception of the palette information.
Is it possible to have 1 .t3s and set and set the palette?
In a scenario like "player select" all 4 players are visible at the same time.